Kriss Vector

This has been incredibly fun and challenging!
The goal was mainly to improve
my texturing-skills rather than
optimising for games
The reason why I chose the Kriss-vector
was that it was one of the first
weapons I did for a portfolio piece
about 3 years ago.
I wanted a visual comparison of how much
I've improved over the years.
Can say that time just few by!

Tris: 120k
Texture: one 2K and two 4K textures